Results Visualization 2.4 - 26 Apr 2019

Visit the AFSIM 2.4 Release Page on DI2E (Access Controlled) for more information and resources related to this release.

Release Dates

  • Results Visualization 2.4.3 - 17 Apr 2020

  • Results Visualization 2.4.2 - 06 Dec 2019

  • Results Visualization 2.4.1 - 30 Jul 2019

  • Results Visualization 2.4.0 - 26 Apr 2019

General

Known Issues

Corrections

  • Fixed crash that could occur after using WsfDraw with references to platforms. (ELSZ #174)

  • Fixed an issue where video captures would not properly capture at real-time. (Issue #1032)

  • Corrected the representation of range rings, sensor volumes, and orbits on flat maps. (Issue #1134)

  • Modified the tether views depth buffer to avoid visual artifacts and terrain clipping at long ranges. (Issue #1155)

  • Corrected an issue where a tether view’s camera would be incorrectly placed when the standard view was a flat map.

  • Corrected an issue where points of interest would not update when swapping between flat and round maps.

  • Corrected an issue where turning on sensor volumes for a hidden platform would show the volume.

  • Fixed crash that occurs when using the up arrow key in the chat window with no previously executed commands. (Issue #1164)

  • Fixed an issue where non-billboarded image based models would not show. (Issue #1203)

  • Improved the performance when selecting platforms. (Issue #1245)

  • Corrected an issue where traced tracks may show extra events when the same track is correlated multiple times.

  • Corrected an issue on Linux that caused replay files to load slowly.

  • Fixed an issue with the visualization of WsfDraw commands whose vertices are specified in screen coordinates using methods WsfDraw.VertexScreen and WsfDraw.VertexScreenPlat.

  • Fixed a bug which drew WsfDraw points as gray.

  • Corrected an issue which caused latitude and longitude in the platform options not to be affected by formatting preferences.

  • Corrected an issue which caused user preferences towards centering the camera to be ignored.

  • Corrected an issue which caused user preferences towards time displays on the status bar to be ignored.

  • Corrected an issue which could cause a crash upon receiving invalid WsfDraw vertices.

  • Corrected an issue which caused a crash that occurred when an implicit weapon generated an event marker.

Enhancements

  • A real-time option was added to the time-controllers preferences. (Issue #774)

  • Added a scriptable interface WsfEventPipe that can publish data to the event_pipe for visualization. (Issue #1012)

  • Improved video captures by using H.264 encoding on Windows platforms. (Issue #1032)

  • Improved the selection highlight on the map to look better and be more tolerant of resolution changes. (Issue #1104)

  • Add per message schema comparisons to better filter out incompatible event-pipe messages. (Issue #1110)

  • Added the sensor name to sensor track interaction lines, and event traces. (Issue #1123)

  • Properly scale vectors to the models’ sizes in immersive views. (Issue #1130)

  • Improved the calculation to determine the curvature of interaction lines to minimize the effect when terrain clipping is unlikely. (Issue #1145)

  • Added the ability to display vectors on the Map Display. (Issue #1152)

  • Improved the follow feature in the map view to better support the ECI camera mode, high altitude platforms, and rotations. (Issue #1159)

  • Added a look-at capability to the tether plugin. (Issue #1187)

  • Added platform history options (trace-lines and wing-ribbons) to tether views. (Issue #1235)

  • Added the ability to plot by ground range from starting position. (Issue #1239)

  • Added an option to display or suppress team colors on platform icons in the Map Display preferences.

  • Added additional settings to customize Event Markers.

  • Added comment bubbles to the Map Display for the Comment Plugin.

  • Added additional settings to customize Tracks.

  • Added waterfall plots to display periods of interaction.

  • Added a file-open shortcut (defaulted to Control-O)

  • Added animated explosions when a weapon terminates and smoke trails when a platform’s appearance is set to “smoking.” For more information, see Visual Effects.

Development

  • (2.4.3) Updated the following third party libraries: PNG from 1.6.34 to 1.6.37, GDAL from 2.0.3 to 3.0.4, Proj from 4.9.3 to 7.0.0, Tiff from 4.0.9 to 4.1.0, and SQLite from 3.29.0 to 3.31.1. (Issue #2140)

  • (2.4.3) Relaxed the compiler version check for compatible plugins on Windows (MSVC). Only the first two digits, indicating C++ toolset major number and binary compatibility, are compared to those of the host application. (ELSZ #133)

  • (2.4.2) Updated FFMPEG from 4.1.4 to 4.2.1 to resolve critical vulnerabilities. (Issue #1816)

  • (2.4.1) Updated curl from 7.63.0 to 7.65.1, sqlite from 3.24.0 to 3.29.0, and ffmpeg from 4.1.0 to 4.1.4 to fix critical vulnerabilities. (Issue #1553)

  • Replaced the assert on unknown type in the Interactions plug-in with a conditional check. (Issue #1227)

  • Updated curl from 7.60.0 to 7.63.0 and Qt from 5.9.4 to 5.9.7 to fix critical vulnerabilities. Also back-ported a patch for osgEarth 2.7.0 from version 2.10.0 to fix a compilation error in Visual Studio 15 (2017). (Issue #1268)