electronic_warfare_technique¶
- electronic_warfare_technique¶
# Defining a new type: electronic_warfare_technique <name> <type-name> debug effect <effect-name> [<effect-type-name>] ... Electronic Warfare Effect Commands ... end_effect end_electronic_warfare_technique # Adding or editing an instance inside an electronic_warfare, electronic_attack or electronic_protect block: ... technique <name> [<type-name>] debug effect <effect-name> [<effect-type-name>] ... Electronic Warfare Effect Commands ... end_effect end_technique ...
<name> : Name of the new Electronic Warfare technique type or instance to be created.
<type-name> : Name of an existing or predefined type Electronic Warfare technique type, whose definition will be used as the initial definition of the new type.
Overview¶
An electronic_warfare_technique provides the ability to define Electronic Warfare techniques with associated electronic_warfare_effect. Multiple effect definitions are allowed.
Commands¶
- debug¶
Specifies to use a debug mode to output debug data to the standard output.
Default false or off
- effect <effect-name> [<effect-type-name>]… end_effect¶
Defines the uniquely named effect for this technique and its derived type, if required.
<effect-name> : A string input of the effect’s unique name.
<effect-type-name> : A string input of the effect’s type. If editing an instance name already defined this input is not required.