electronic_warfare_technique

electronic_warfare_technique
# Defining a new type:
electronic_warfare_technique <name> <type-name>
   debug
   effect <effect-name> [<effect-type-name>]
      ... Electronic Warfare Effect Commands ...
   end_effect
end_electronic_warfare_technique

# Adding or editing an instance inside an electronic_warfare, electronic_attack or
electronic_protect block:
...
   technique <name> [<type-name>]
      debug
      effect <effect-name> [<effect-type-name>]
         ... Electronic Warfare Effect Commands ...
      end_effect
   end_technique
...

<name> : Name of the new Electronic Warfare technique type or instance to be created.

<type-name> : Name of an existing or predefined type Electronic Warfare technique type, whose definition will be used as the initial definition of the new type.

Overview

An electronic_warfare_technique provides the ability to define Electronic Warfare techniques with associated electronic_warfare_effect. Multiple effect definitions are allowed.

Commands

debug

Specifies to use a debug mode to output debug data to the standard output.

Default false or off

effect <effect-name> [<effect-type-name>]… end_effect

Defines the uniquely named effect for this technique and its derived type, if required.

<effect-name> : A string input of the effect’s unique name.

<effect-type-name> : A string input of the effect’s type. If editing an instance name already defined this input is not required.