DIRECTED_ENERGY_WEAPON_COOLDOWN_COMPLETE¶
This event indicates that the cooldown cycle of a directed energy weapon is complete, and it is ready to fire again.
Format¶
<time> <event> <weapon platform> <weapon name>
Breakdown¶
- <time>
current simulation time
- <event>
simulation event recorded in this message
- <weapon platform>
name of the weapon platform
- <weapon name>
name of the directed energy weapon
How it Appears in Output¶
31.00000 DIRECTED_ENERGY_WEAPON_COOLDOWN_COMPLETE redeye hel \
How to Show Event Messages¶
event_output file replay.evt # write event messages to file "replay.evt" enable DIRECTED_ENERGY_WEAPON_COOLDOWN_COMPLETE end_event_output