iff_mapping¶
- iff_mapping … end_iff_mapping¶
iff_mapping side <side-name_> ... <side-name> | [default] reports ... for_side ... reports ... for_category ... reports ... by_default end_side end_iff_mapping
Overview¶
Provides the capability to define IFF reporting behavior for all entities in the simulation.
Commands¶
- side <side-name> … <side-name> | [default]¶
One or more sides for which the IFF mapping rules apply. If default is specified then the IFF mapping rules apply to all sides not explicitly defined.
- side-name¶
The ‘side’ (‘team’ or ‘affiliation’) for which the IFF mapping applies. Refers to blue, red, country or team name.
- reports [friend | foe | neutral]¶
Indicates the IFF status to report for the given side, category, or by default.
- for_side <side-name>¶
Indicates the IFF mapping between sides.
- for_category <category-name>¶
Indicates the IFF mapping between platforms from a given side and platforms from a given category.
- by_default¶
Indicates the IFF mapping between platforms form a given side and all sides and categories not explicitly mapped.
An example of IFF mapping entries - Sides ‘blue’, ‘green’, and all other sides in the simulation except ‘white’ reports side ‘red’ as foe, any platforms in ‘myCategory’ as friend, and all other sides and categories as neutral. Side ‘white’ reports side ‘red’ as friend and with all other sides and categories as foe.:
iff_mapping
side blue green default
reports foe for_side red
reports friend for_category myCategory
reports neutral by_default
end_side
side white
reports friend for_side red
end_side
end_iff_mapping