WsfRollDeltaManeuver¶
- WsfRollDeltaManeuver inherits WsfManeuver
Overview¶
This maneuver sets a target change in roll angle for the platform to which it is assigned. This maneuver is done executing as soon as the target is set, so if there is a need to wait for the achieved change in roll angle, a WsfManeuverConstraint must be used.
Methods¶
- WsfRollDeltaManeuver Construct(double aRollDeltaDeg)¶
Construct a maneuver that will set a target change in roll angle for the platform to which the maneuver is assigned.
- double GetRollDelta()¶
Return this maneuver’s target change in roll angle.