WSF_CYBER_SCRIPT_EFFECT_ENHANCED¶
- cyber_effect WSF_CYBER_SCRIPT_EFFECT_ENHANCED¶
cyber_effect <effect_name> WSF_CYBER_SCRIPT_EFFECT_ENHANCED platform_type <type> script void Attack(WsfCyberEngagement aEngagement, WsfCyberAttackParameters aParameters) ... end_script script void Restore(WsfCyberEngagement aEngagement, WsfCyberAttackParameters aParameters) ... end_script end_platform_type platform <name> script void Attack(WsfCyberEngagement aEngagement, WsfCyberAttackParameters aParameters) ... end_script script void Restore(WsfCyberEngagement aEngagement, WsfCyberAttackParameters aParameters) ... end_script end_platform default script void Attack(WsfCyberEngagement aEngagement, WsfCyberAttackParameters aParameters) ... end_script script void Restore(WsfCyberEngagement aEngagement, WsfCyberAttackParameters aParameters) ... end_script end_default end_cyber_effect
Overview¶
WSF_CYBER_SCRIPT_EFFECT_ENHANCED is a cyber_effect that can be defined using the scripting language. This effect is equivalent in functionality with WSF_CYBER_SCRIPT_EFFECT except that it supports the usage of user supplied parameters in the script context provided during the attack call. As a result, the signature of the script method overloads for this effect have been modified to provide these additional parameters.
Note
The functionality of this script effect is expected to replace the standard script effect in AFSIM 3.0.
Note
This effect does NOT require user supplied data during a CyberAttack initiation call. However, this type supports the usage of such data if provided.
Commands¶
- platform_type <type> … end_platform_type¶
Define the effect scripts for a platform type. This command may be repeated as necessary.
- platform <name> … end_platform¶
Define the effect scripts for a specific platform. This command may be repeated as necessary.
- default … end_default¶
Define the effect scripts for any victim that is not specified by platform or platform_type. This command is only valid once, and multiple instances of this block will only use the last declared instance of this block.
Enhanced Effect Scripts¶
Two scripts must be defined to implement an effect:
- attack¶
script void Attack(WsfCyberEngagement aEngagement, WsfCyberAttackParameters aParameters) end_script
The ‘Attack’ script is invoked when the attack has been determined that it will occur. The method should take the necessary actions to cause whatever is needed to implement the effect.
- restore¶
script void Restore(WsfCyberEngagement aEngagement, WsfCyberAttackParameters aParameters) end_script
The ‘Restore’ script is invoked when it has been determined that the victim has recovered from the attack. The method should take the necessary actions to rescind whatever actions were taken by the Attack script (essentially restoring the platform to the state that existed prior to the attack).
User supplied parameters passed during the attack instantiation are available for usage in the context of these script method overloads.