WSF_TABULATED_LETHALITY¶
Warning
This capability is currently in development and not suitable for production use.
- weapon_effects WSF_TABULATED_LETHALITY¶
WSF_TABULATED_LETHALITY linearly interpolates on a probability of kill (Pk) versus circular error probable (CEP), with a different interpolation for each target platform type under consideration.
weapon_effects <name> WSF_TABULATED_LETHALITY weapon_effects Commands ... WSF_EXPLICIT_WEAPON_EFFECTS Commands ... circular_error_probable <length-value> target_type pk_at_cep <pk-value> <length-value> end_weapon_effects
Warning
The following weapon_effects commands are not compatible with WSF_TABULATED_LETHALITY. Use of these commands will result in an input processing error.
- circular_error_probable <length-value>¶
This value specifies the 50th percentile intrinsic nominal accuracy of the weapon, when used as intended, within standard constraints. This value may be drawn upon to determine the end-game target offsets or miss distances.
- target_type¶
Indicates the target platform type for which the following Pk table is valid. As many tables as desired may be specified, for different expected target platform types.
- pk_at_cep <pk-value> <length-value>¶
Specify an entry in the Pk vs. CEP table. Multiple points may be provided for each target platform type.